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Mac Good For Programming

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For programming, you'll want to consider getting a 256GB SSD, but you can also get good results from a 1TB standard drive. When you're trying to program an application, speed is extremely important. You'll spend a lot of time sifting through various files and folders.

  • Movies and video podcasts on my 2012 Mini is no problem. I don't do much coding, but I do run many virtual machines on my Minis. I have one 2009 Mini (2.0GHz Core2Duo, 8GB) and two 2012 Minis (2.3 Corei7 Quad, 16GB.) I usually run out of RAM be.
  • If you choose to do your programming on a Mac rather than a PC, below is a list of the best code editing apps that could be mustered. Test them out, see which one suits you, and dive on into the sublimely mathematical, perfectly logical world of Mac-based coding.

Are you a programmer? If yes, you had 3 questions with coding tools. What's best text editor (IDE)? What's best programming font? What's best code color scheme? I got them like you and I spent more than 1 years to choose and using Monaco as programing font but I'm still looking for better programing font than Monaco
I'm using VIM as my default code editor, thankfully, I don't take too much time to pick it. I felt in love with VIM after tried Emacs, GEdit, NetBean, Eclipse … but the next step to choose a good font that takes too much time than I expected.
Here is a list of my favorite programming fonts that I have tested. I've used Linux for 7 years, I take screenshot of each font in VIM with Full of Anti-aliasing. So I can't really say anything about how these fonts look on Windows or Mac OS, let's test by yourself but I guess it's the same.

Programing Fonts Requirement

Most variable-width fonts are not suited for code because programming fonts have different requirements than text fonts. Here are some of the things I'm looking for in a font for coding:
[digitalocean]

  • Monospaced assignment operators nicely line up and make aligning code easier. Coding is easiest for most developers when using a fixed-width font.
  • Clear and highly readable: The font that I'm looking for must has clear letters, with easily distinguishable punctuation and between certain common characters like zero and O character, 1 and l and | … The font should be easily legible at any size, and in particular at small sizes.
  • Unicode to display almost characters with any languages

1. Monaco, Regular, 10pt


This font is my default font. It's excellent font, originally from the Mac. Monaco shines for legibility at non-antialiased small sizes, when you really want to maximize your on-screen code. This font looks great at 9 or 10-points.

2. Consolas, Regular, 11pt


Consolas is specifically designed to work with ClearType, so may become highly aliased when ClearType is not turned on. Consolas is a commercial font, but is bundled with many Microsoft products, so there's a good chance you might already have it to use on Mac, Linux. It comes with the newer Windows and it's a VERY high quality font.

3. Inconsolata, Medium, 12pt


It seems fuzzier than necessary and some letters end up with a nib below them. Inconsolata is designed to be used with anti-aliasing enabled, but it's surprisingly legible even at very small sizes.

4. Anonymous Pro, Regular, 11pt


Anonymous Pro (2009) is a family of four fixed-width fonts designed with coding in mind. Anonymous Pro features an international, Unicode-based character set, with support for most Western and Central European Latin-based languages, plus Greek and Cyrillic.
There are two versions: Anonymous Pro and Anonymous Pro Minus. Anonymous Pro contains embedded bitmaps for smaller sizes, Anonymous Pro Minus does not.

5. DejaVu Sans Mono, Book, 10pt


This nice open source font family is derived from the Bitstream Vera family, itself close to the Microsoft core Web fonts. Its purpose is to provide a wider range of characters while maintaining the original look and feel through the process of collaborative development.

6. Terminus, Regular, 12pt


Terminus Font is a clean, fixed width bitmap font, designed for long (8 and more hours per day) work with computers, remember to turn off aliasing. Terminus is the closest thing to 6×13 fixed that comes pre-packaged on modern Linux distributions.

7. Source Code Pro, Light, 10pt


Source Code Pro is a set of OpenType fonts that have been designed to work well in user interface (UI) environments. An open source programming font released by Adobe, made with the intent of maximizing usability and avoiding common design flaws in monospaced fonts.

8. Bitstream Vera Sans Mono, Roman, 11pt


It has a fully-serifed i and excellent numerals, and a lowercase. The Bitstream Vera Sans Mono typeface in particular is suitable for technical work, as it clearly distinguishes ‘l' (lowercase L) from ‘1' (one) and ‘I' (uppercase i), and ‘0' (zero) from ‘O'. I'm using it as default font of Arch Linux.

Mac Vs Windows For Programming

9. Envy Code R, Regular, 10pt


This typeface contains over 550 glyphs providing full complements for DOS, Windows and Mac versions of the US, Western, Central Europe, Turkish, Baltic, Icelandic and Nordic code-pages. This hits several Unicode ranges including Basic Latin, Latin-1 Supplement, Latin Extended A & B, Box Drawing, Block Elements, Letterlike Symbols, Number Forms, Arrows…
This font offers well distinct programming characters like {} vs. () and the classically confusing 0O and 1lI. Quite narrow (like Anonymous Pro) but squarish, the letters are easy to read and offer a pleasing reading experience.

10. Monofur, Regular, 13pt


monofur is a monospaced font (all characters have the same width) derived from the eurofurence typeface family. It shares the same style characteristics, but the proportions of most characters have been recalculated to fit into a 1:2 character cell. It's one of the more quirky fonts among those favored by programmers (for things like its unique 'e' and 'g').

Mac

Conclusion

You won't find the best programing fonts that is suitable for every developers because choice of programming font is as much a personal preference as anything else.
Of course there are many more fonts out there but as mentioned above, they are my favorite programing font that I've tested with VIM. All the fonts discussed here are good choices for programmers, so use whichever font appeals to you.
Have I listed or missed your programming font of choice? If you have a favorite font, let me know, I really would like to know which fonts you are prefer. All comments welcome!

< Computer Programming

About the platform[edit]

macOS is the primary operating system for the Macintosh computer. It was originally a system designed privately by Apple Inc, however with Mac OS X, it has been based on Unix. Specifically, a modified FreeBSD operating system called 'Darwin'.

There are many different kinds of software that can be developed for Mac OS X. People generally think of applications, but we'll briefly cover some of the other kinds.

Types of Software for Mac OS X[edit]

Applications[edit]

Applications are what people generally think of when they think about software for Mac OS X. Cocoa applications include: Finder, Mail, Address Book, Safari, Microsoft Word, and Microsoft Excel. Anybody can develop applications using Apple's free development tools which includes XCode. Mac OS X applications are developed using Objective-C though there are other possible programming languages that could be used.

The most popular languages for use on the macOS platform is Objective-C which could be thought of as Mac OS X's 'native language' since the Mac OS X libraries, or 'frameworks', all have an Objective-C interface. Objective-C includes everything that plain C can do, and adds object-oriented programming. See: Objective-C.

C++ can be used in developing for the Mac, but generally, it is used in addition to Objective-C rather than being in place of Objective-C. Using both Objective-C and C++ is called 'Objective-C++' and is considered to be optional when developing software for Mac OS X: C++

See Programming:Objective-C for a lesson on the basics of Objective-C [1] may also be of assistance.

Some preliminary thoughts:

Objective-C is the language most commonly used in Mac OS Programming. Objective-C entered Mac OS X and has ancestry in NeXT. Cocoa. Before you learn Mac programming you must know the basics of C since it is the basis for Objective-C.

There used to be three separate APIs for developing a Mac application with a GUI:

1. Classic (Mac OS 9 and lower). Developing for the Classic API is no longer done. When Mac OS X first came out, users and developers had a huge investment in software written for Mac Classic OS and Mac OS X used to have an emulation mode so that users could run their old software. Apple has long since stopped support of the Classic API and Classic emulation in Mac OS X.

2. Carbon (Mac OS 8.5 up to and including Mac OS X 10.6 Snow Leopard). Carbon was an API for developers to update their applications that used the Classic API to be run without the Classic emulator. Carbon was a great way that Apple provided developers to upgrade their software to run on Mac OS X without having to totally rewrite their software, but Carbon, like Classic, is no longer supported by Apple.

3. Cocoa (All versions of Mac OS X). Cocoa is the most native API that can be used to develop applications for Mac OS X that are truly 'Mac-like'. Generally, Objective-C will be used along with Cocoa, though there are other options such as Cocoa-AppleScript and Cocoa-Python, but Cocoa-Objective-C is really the 'mainstream' way to develop Cocoa applications.

Resource Forks Files in Mac OS X have a feature that is unique to Mac OS and that is that each file on disk can have two 'forks'. This feature used to be used for Classic and Carbon applications to separate code from resources (such as menus, windows, etc.), and the Mac OS X file system still supports two forks, but you should only use the 'data fork'. The resource fork is non-standard and can be lost when transferring Mac files to other file systems.

AppleScripts[edit]

Another 'native language' for developing Mac OS X applications is AppleScript. AppleScript is a language that Apple invented to automate repetitive tasks. The AppleScript application is located on your Mac at /Applications/Utilities/AppleScript Editor. AppleScript can be used to record AppleEvents, the events that applications send to themselves or to other applications. Why don't you try it out. Open AppleScript Editor, press the record button, do some things with your other applications and watch the script write itself. AppleScript can be used alone or it can be used along with XCode to develop Cocoa Applications using mostly AppleScript instead of Objective-C. This option is mostly for experienced AppleScript programmers who don't know Objective-C.

Automator Workflows[edit]

Apple also provides an application called 'Automator' that can be used to easily automate repetitive tasks. It is located at /Applications/Automator.app

Shell Scripts[edit]

Is Mac Good For Programming

Mac OS X has an application called Terminal that provides a command-line interface to Mac OS X. It is possible to develop scripts for the command line. Terminal.app is located at /Applications/Utilities/Terminal.app To create a shell script, you need a text editor. There is a text editor that comes with Mac OS X called 'TextEdit.app'. It is located in /Applications/TextEdit.app. But actually, what is better than TextEdit is a program such as TextWrangler.app which is available for free from the following link: http://www.barebones.com/products/textwrangler/

The shell that Terminal.app uses by default is called 'bash'. Here is a simple tutorial on developing bash scriptshttp://www.maclife.com/article/columns/terminal_101_automate_terminal_bash_scripts

We won't go any more deeply into shell scripts here in this wikibook, but it's just good to know what they are. You can always google for more information now that you know what to google for.

Command Line Tools[edit]

When you open Terminal and you learn how to type in commands. The commands are usually command-line tools or scripts. Above, we just talked about developing your own scripts with a text editor. It's also possible to develop your own command-line tools, using XCode. This is an advanced thing to do. Usually, power-users will write a shell-script (or some other kind of thing such as an AppleScript or an Automator Workflow) but it's good to know what a command-line tool is. Command-line tools have a textual user-interface rather than a graphical user interface (GUI).

Java[edit]

Java used to be treated by Apple as a 'first class language' to develop for Mac OS, however in recent years, Apple has less support for Java. Now with Mac OS X 10.7 'Lion' and 10.8 'Mountain Lion', Java doesn't even come pre-installed in Mac OS X. Java is still available, but users have to download Java from Oracle's website and install it themselves. Apple's Mac App Store doesn't even allow Java apps to be sold at their store calling Java 'deprecated'.

However, there still are Mac developers who use Java because it has the advantage of being cross-platform compatible. For example, the same source-code can be used to generate software that runs on Mac, Windows, and Linux.

Mac Good For Programming

Conclusion

You won't find the best programing fonts that is suitable for every developers because choice of programming font is as much a personal preference as anything else.
Of course there are many more fonts out there but as mentioned above, they are my favorite programing font that I've tested with VIM. All the fonts discussed here are good choices for programmers, so use whichever font appeals to you.
Have I listed or missed your programming font of choice? If you have a favorite font, let me know, I really would like to know which fonts you are prefer. All comments welcome!

< Computer Programming

About the platform[edit]

macOS is the primary operating system for the Macintosh computer. It was originally a system designed privately by Apple Inc, however with Mac OS X, it has been based on Unix. Specifically, a modified FreeBSD operating system called 'Darwin'.

There are many different kinds of software that can be developed for Mac OS X. People generally think of applications, but we'll briefly cover some of the other kinds.

Types of Software for Mac OS X[edit]

Applications[edit]

Applications are what people generally think of when they think about software for Mac OS X. Cocoa applications include: Finder, Mail, Address Book, Safari, Microsoft Word, and Microsoft Excel. Anybody can develop applications using Apple's free development tools which includes XCode. Mac OS X applications are developed using Objective-C though there are other possible programming languages that could be used.

The most popular languages for use on the macOS platform is Objective-C which could be thought of as Mac OS X's 'native language' since the Mac OS X libraries, or 'frameworks', all have an Objective-C interface. Objective-C includes everything that plain C can do, and adds object-oriented programming. See: Objective-C.

C++ can be used in developing for the Mac, but generally, it is used in addition to Objective-C rather than being in place of Objective-C. Using both Objective-C and C++ is called 'Objective-C++' and is considered to be optional when developing software for Mac OS X: C++

See Programming:Objective-C for a lesson on the basics of Objective-C [1] may also be of assistance.

Some preliminary thoughts:

Objective-C is the language most commonly used in Mac OS Programming. Objective-C entered Mac OS X and has ancestry in NeXT. Cocoa. Before you learn Mac programming you must know the basics of C since it is the basis for Objective-C.

There used to be three separate APIs for developing a Mac application with a GUI:

1. Classic (Mac OS 9 and lower). Developing for the Classic API is no longer done. When Mac OS X first came out, users and developers had a huge investment in software written for Mac Classic OS and Mac OS X used to have an emulation mode so that users could run their old software. Apple has long since stopped support of the Classic API and Classic emulation in Mac OS X.

2. Carbon (Mac OS 8.5 up to and including Mac OS X 10.6 Snow Leopard). Carbon was an API for developers to update their applications that used the Classic API to be run without the Classic emulator. Carbon was a great way that Apple provided developers to upgrade their software to run on Mac OS X without having to totally rewrite their software, but Carbon, like Classic, is no longer supported by Apple.

3. Cocoa (All versions of Mac OS X). Cocoa is the most native API that can be used to develop applications for Mac OS X that are truly 'Mac-like'. Generally, Objective-C will be used along with Cocoa, though there are other options such as Cocoa-AppleScript and Cocoa-Python, but Cocoa-Objective-C is really the 'mainstream' way to develop Cocoa applications.

Resource Forks Files in Mac OS X have a feature that is unique to Mac OS and that is that each file on disk can have two 'forks'. This feature used to be used for Classic and Carbon applications to separate code from resources (such as menus, windows, etc.), and the Mac OS X file system still supports two forks, but you should only use the 'data fork'. The resource fork is non-standard and can be lost when transferring Mac files to other file systems.

AppleScripts[edit]

Another 'native language' for developing Mac OS X applications is AppleScript. AppleScript is a language that Apple invented to automate repetitive tasks. The AppleScript application is located on your Mac at /Applications/Utilities/AppleScript Editor. AppleScript can be used to record AppleEvents, the events that applications send to themselves or to other applications. Why don't you try it out. Open AppleScript Editor, press the record button, do some things with your other applications and watch the script write itself. AppleScript can be used alone or it can be used along with XCode to develop Cocoa Applications using mostly AppleScript instead of Objective-C. This option is mostly for experienced AppleScript programmers who don't know Objective-C.

Automator Workflows[edit]

Apple also provides an application called 'Automator' that can be used to easily automate repetitive tasks. It is located at /Applications/Automator.app

Shell Scripts[edit]

Is Mac Good For Programming

Mac OS X has an application called Terminal that provides a command-line interface to Mac OS X. It is possible to develop scripts for the command line. Terminal.app is located at /Applications/Utilities/Terminal.app To create a shell script, you need a text editor. There is a text editor that comes with Mac OS X called 'TextEdit.app'. It is located in /Applications/TextEdit.app. But actually, what is better than TextEdit is a program such as TextWrangler.app which is available for free from the following link: http://www.barebones.com/products/textwrangler/

The shell that Terminal.app uses by default is called 'bash'. Here is a simple tutorial on developing bash scriptshttp://www.maclife.com/article/columns/terminal_101_automate_terminal_bash_scripts

We won't go any more deeply into shell scripts here in this wikibook, but it's just good to know what they are. You can always google for more information now that you know what to google for.

Command Line Tools[edit]

When you open Terminal and you learn how to type in commands. The commands are usually command-line tools or scripts. Above, we just talked about developing your own scripts with a text editor. It's also possible to develop your own command-line tools, using XCode. This is an advanced thing to do. Usually, power-users will write a shell-script (or some other kind of thing such as an AppleScript or an Automator Workflow) but it's good to know what a command-line tool is. Command-line tools have a textual user-interface rather than a graphical user interface (GUI).

Java[edit]

Java used to be treated by Apple as a 'first class language' to develop for Mac OS, however in recent years, Apple has less support for Java. Now with Mac OS X 10.7 'Lion' and 10.8 'Mountain Lion', Java doesn't even come pre-installed in Mac OS X. Java is still available, but users have to download Java from Oracle's website and install it themselves. Apple's Mac App Store doesn't even allow Java apps to be sold at their store calling Java 'deprecated'.

However, there still are Mac developers who use Java because it has the advantage of being cross-platform compatible. For example, the same source-code can be used to generate software that runs on Mac, Windows, and Linux.

Apple has said that Java reduces the Mac to the 'least common denominator'. That's why they support it less.

Python[edit]

Python is somewhat supported by Apple. In fact, Python is shipped with Mac OS X and is part of the System Folder. There are third-party libraries that allow developers to develop applications using Python and Cocoa together, but these are not very well maintained, and Python on the Mac is most suitable for developing command-line utilities, or cross-platform scripts that aren't really very Mac-like.

Ruby[edit]

Similar to Python.

Websites[edit]

Most Mac users use Safari for their web browser. Safari uses the standards set by w3c.org You can develop websites that work with Safari by following the standards of the w3c.org. Remember to validate your HMTL, CSS, and JavaScript.

Windows Or Mac For Programming

HTML Validator:http://validator.w3.org/

Is Mac Good For Programming Reddit

CSS Validator:http://jigsaw.w3.org/css-validator/

JavaScript Lint:http://www.javascriptlint.com/online_lint.php

If you're developing websites using your Mac and using Safari, remember to test your webpages on other platforms and with other web browsers.

Mac OS X Specific Languages[edit]

Objective-C is really the 'native' language for Mac OS X development

You could call AppleScript a 'native' language too, but it isn't really used to make commercial applications. It was designed to be used by real power-users to automate their tasks. Although it is possible to use AppleScript to build Cocoa applications in XCode, this would be more for users who already know AppleScript and don't want to learn Objective-C.

It is full Latest Version setup of Microsoft Office 2016 15.40 Premium Pro DMG for Apple Macbook OS X.Brief Overview of Microsoft Office 2016 for Mac OS XMicrosoft Office 2016 for Mac is an imposing collection of office applications which has been designed in such a way to enable you to design documents, presentations and spreadsheets. Download microsoft office 2016 for mac. MS Office is probably the most widely used and world renowned office suite.You can also download.Though there are many other open source and free alternative out there in order to help you create text documents, presentations and spreadsheets databases like OpenOffice, NeoOffice, LibreOffice and Apple's Pages, Numbers and Keynote but MS Office is still one of the most widely used solution on Mac platform. Microsoft Office 2016 for Mac makes it very simple to collaborate with others in your office.

Mac OS X Frameworks[edit]

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